Nissan 370Z Nismo GT4
2012
Coupe
Deixe seu feedback
Nota média 0 / 5. Total de votos: 0
Sem votos! Seja o primeiro
WARNING! CSP 0.1.72 or above required!
Nissan 370Z Nismo GT4 (2012)
Engine model: Nissan VQ37VHR
Engine specs: 3.7L V6 DOHC 410 PS
Traction: RWD (rear-wheel drive)
Gearbox: Quaife, sequential, 6-speed (P)
Suspensions: dwb+arb (front, rear)
Brakes: 365x34 V (front), 355x32 V (rear)
Pads: Pagid RS29 (front, rear)
Tyres: Michelin S9M (slicks hard)
Fuel capacity: 100 liters
Driver's aids: ABS, TC
CREDITS
- Kunos for the base 3D model
WARNING! CSP 0.1.72 or above required!
Nissan 370Z Nismo GT4 (2012)
Engine model: Nissan VQ37VHR
Engine specs: 3.7L V6 DOHC 410 PS
Traction: RWD (rear-wheel drive)
Gearbox: Quaife, sequential, 6-speed (P)
Suspensions: dwb+arb (front, rear)
Brakes: 365×34 V (front), 355×32 V (rear)
Pads: Pagid RS29 (front, rear)
Tyres: Michelin S9M (slicks hard)
Fuel capacity: 100 liters
Driver’s aids: ABS, TC
CREDITS
– Kunos for the base 3D model
– CIRacing for the GT4 conversion
– Beezer & Mister Waffles for various updates
KNOWN ISSUE
– Low quality cockpit
CHANGELOG
v1.0 released 21.02.2021
Physics
– corrected car total mass
– corrected car polar inertia
– corrected steer lock and ratio
– corrected fuel tank capacity and position
Aerodynamic
– new aero
– implemented CSP aero maps
– accurate frontal area calculation
Powertrain
– new engine torque curve
– implemented CSP fuel consumption
– corrected gear ratios
– corrected differential coast and preload
– corrected gearshift times
– corrected clutch inertia and max torque
– corrected idle throttle percentage
– corrected engine minimum, limiter, inertia and braking torque
– tweaked auto-shifter
– tweaked downshift protection
– revised throttle map
Suspensions, brakes and tyres
– new suspensions geometry and setup
– implemented CSP brakes thermodynamics
– implemented CSP DWB2 suspensions type
– implemented CSP bumpstops progressive spring
Visual
– shaders reworked
– revised CSP carpaint material config
– implemented CSP PBR materials
– added some normal textures
– converted PNG textures to DDS
– fixed objects transparency
– generated VAO patch
– updated ambient shadows
Other changes
– revised digital instruments
– adjusted collider position
– revised AI fuel consumption
– new kn5 LoD files
– new kn5 3D collider
– revised AI
– sounds volume on par with Kunos
– tweaked audio volume and pitch
– revised setup options
– updated CM previews
Deixe seu feedback
Nota média 0 / 5. Total de votos: 0
Sem votos! Seja o primeiro